ATOMIC MATCH
Project Overview
Project time
March - April 2025 (8 weeks)
My roles
3D Artist, Project Management, Unity Development
Goals
Development of an idea to create a startup.
Technical info
VR, single player, hand controlled with gazing mechanism

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About this project
Foxio is a gamified VR app that supports cognitive training for adolescents aged 12-16 with focus, memory, or patience challenges. Designed for users with diagnosed or suspected cognitive disabilities, it offers an engaging, personalized experience rooted in research-backed gameplay.
By combining immersive XR technology with practical skill-building, Foxio helps make everyday tasks easier while boosting attention, memory, and emotional regulation in a fun and motivating way.
My contributions



3D Models
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Flat textures
Night to Day Transition
This transition was made with 2 scripts. One handling alpha of materials to be faded. A second script to handle light settings when the game end is triggered. Both are instantiated by GameManager.cs
Branding
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User Tests
We had the privilege of visiting Stenhammarskolan in Flen,Sweden, a school that’s truly pioneering the use of XR in education in Sweden.
During our time there, we conducted a user test of our VR application, FOXIO 🦊, and received insightful feedback directly from the students (11-12 years old). Their thoughts gave us valuable learnings and highlighted exciting opportunities for improvement.


Picture gallery







